AI Skills
Skills are modular capabilities that guide an agent’s behavior. In MachinaOs, you add skills through the Master Skill node, which aggregates many individual skills behind a single split-panel editor with enable/disable toggles. The Master Skill node connects to an agent’sinput-skill handle to inject the enabled skills’ instructions and tools.
How Skills Work
Each skill is defined in a Markdown file (SKILL.md) with YAML frontmatter that follows the Agent Skills specification:
allowed-tools) can be used when the matching Tool nodes are wired to the agent.
Database as Source of Truth
Skill instructions follow a DB-first architecture:- First load reads from the
SKILL.mdfile on disk and seeds it into the database - After seeding, the database is the single source of truth for all skill content
- User edits in the UI are saved to the database only (not written back to disk)
- “Reset to Default” reloads the original
SKILL.mdcontent from the filesystem
SKILL.md files remain as defaults.
The Master Skill Node
The Master Skill node (category: AI Tools) is the single node you use to attach skills to an agent. It has no Run button and no input/output data panels; it is a passive aggregator that the connected agent reads during execution.Connecting
The Master Skill node’s Skill output connects to an agent’s input-skill handle (diamond shape). You can also connect regular Tool nodes and a Simple Memory node to the same agent.Split-Panel Editor
Selecting a Master Skill node opens a split-panel editor:- Folder dropdown at the top selects a skill folder (for example,
assistant,web_agent,coding_agent). - Left panel lists the skills in that folder with a checkbox for each. Enabled skills are counted in a badge, and you can search the list.
- Right panel shows the selected skill’s Markdown instructions in an editor, with a Reset to Default button.
Parameters
The skill folder currently shown in the editor’s dropdown.
A map of skill name to its state (
enabled, instructions, isCustomized). This is populated by the split-panel editor as you toggle and edit skills.Built-in Skill Folders
Skills are organized in subfolders underserver/skills/. Each top-level folder appears as an option in the Master Skill node’s folder dropdown. The current folders are:
assistant
General assistant behavior — assistant personality, memory, write-todos, compaction, humanify, agent-builder, subagent
web_agent
Web automation — HTTP requests, browser, DuckDuckGo/Brave/Serper/Perplexity search, Apify, Crawlee scraper, proxy config
coding_agent
Code and files — Python, Monty (sandboxed Python), JavaScript, file read/modify, filesystem search
terminal
Shell and processes — shell (Nushell), process manager, bash, PowerShell, WSL
social_agent
Social messaging — WhatsApp send, WhatsApp DB, Twitter send/search/user
productivity_agent
Google Workspace — Gmail, Calendar, Drive, Sheets, Tasks, Contacts
task_agent
Task automation — timer, cron scheduler, task manager
travel_agent
Location — geocoding, nearby places
android_agent
Android device control — battery, WiFi, Bluetooth, apps, camera, sensors, screen control, location
autonomous
Autonomous patterns — agentic loop, code mode, progressive discovery, error recovery, multi-tool orchestration
payments_agent
Payments — Stripe
rlm_agent
Recursive Language Model reasoning
The exact skills within each folder evolve over time. Use the folder dropdown in the Master Skill editor to see the live list scanned from disk.
Skill Content Editor
The right panel of the Master Skill editor is a built-in Markdown editor for viewing and editing a skill’s instructions:- Select a Master Skill node and pick a folder
- Click a skill in the left panel to load its instructions on the right
- Make changes as needed
- Changes are saved to the database; click Reset to Default to restore the original
SKILL.md
Edits are saved to the database only. The original
SKILL.md file on disk is not modified.Custom Skills
You can create your own skills directly from the Master Skill editor.Create a new skill
Click the + button in the left panel. Provide a name, display name, and instructions.
SKILL.md Format for Custom Skills
Skills and Tools Work Together
A skill’sallowed-tools list tells the agent which tools it may use for that skill’s tasks. The tools themselves come from Tool nodes wired to the agent’s input-tools handle. In practice:
- Skill — teaches the agent how and when to act (instructions in the system prompt)
- Tool — gives the agent the actual capability to act (the executable node)
Tips
Related
AI Agents
Connect the Master Skill node to an agent
AI Tools
Tool nodes that skills reference in allowed-tools
AI Models
LLM providers for AI Agent and Chat Agent
WhatsApp messaging nodes